/*
 * Entity.cpp
 * This file is part of FunBall 
 *
 * Copyright (C) 2012 - Francois Berder
 *
 * FunBall is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 * 
 * FunBall is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */
 
 

#include "Entity.hpp"
#include "Ball.hpp"
#include "Platform.hpp"
#include "End.hpp"


Entity::Entity():
sf::Drawable()
{
}

Entity::~Entity()
{
}
    
void Entity::collideWith(Entity& e)
{
    e.collideWith(*this);
}

void Entity::collideWith(Ball& b)
{
}
void Entity::collideWith(Platform& p)
{
}
void Entity::collideWith(End& e)
{
}
void Entity::endCollideWith(Entity& e)
{
    e.endCollideWith(*this);
}

void Entity::endCollideWith(Ball& b)
{
}

void Entity::endCollideWith(Platform& p)
{
}
void Entity::endCollideWith(End& e)
{
}


